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-rw-r--r-- | content/en/docs/Extra/ioq3.md | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/content/en/docs/Extra/ioq3.md b/content/en/docs/Extra/ioq3.md index db38d83..05a4626 100644 --- a/content/en/docs/Extra/ioq3.md +++ b/content/en/docs/Extra/ioq3.md @@ -41,8 +41,9 @@ With Ouroboros installed, build the ioq3 project in standalone mode: $ STANDALONE=1 make ``` -You may need to install some dependencies like SDL2, see the [ioq3 -documentation](http://wiki.ioquake3.org/Building_ioquake3). +You may need to install some dependencies like [SDL2] +(https://wiki.libsdl.org/SDL2/Installation), see the [ioq3 documentation] +(https://ioquake3.org/help/building-ioquake3/building-ioquake3-on-linux/). The ioq3 project only supplies the game engine. To play Quake III Arena, you need the original game files and a valid key. Various open source @@ -66,7 +67,7 @@ $ unzip -j openarena-0.8.8.zip 'openarena-0.8.8/baseoa/*' -d ./baseoa ``` Make sure you have a local Ouroboros layer running in your system (see -[this tutorial](/tutorial-1/)). +[this tutorial](/docs/tutorials/tutorial-1/)). To test the game, start a server (replace <arch> with the correct architecture extension for your machine, eg x86_64): |