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authorThijs Paelman <thijs.paelman+git@hotmail.be>2023-10-06 10:11:27 +0200
committerThijs Paelman <thijs.paelman+git@hotmail.be>2023-10-06 10:11:27 +0200
commit256a70b924dbc196530a0c1f4201e8d4c72a0afc (patch)
tree6efd04f299c8e58d7fcffa11ffff4ef10e6f7e00
parentb8c51ff6021de729b92e14918efae6a0f3e33ac0 (diff)
downloadwebsite-256a70b924dbc196530a0c1f4201e8d4c72a0afc.tar.gz
website-256a70b924dbc196530a0c1f4201e8d4c72a0afc.zip
docs: Update links in ioq3
-rw-r--r--content/en/docs/Extra/ioq3.md7
1 files changed, 4 insertions, 3 deletions
diff --git a/content/en/docs/Extra/ioq3.md b/content/en/docs/Extra/ioq3.md
index db38d83..05a4626 100644
--- a/content/en/docs/Extra/ioq3.md
+++ b/content/en/docs/Extra/ioq3.md
@@ -41,8 +41,9 @@ With Ouroboros installed, build the ioq3 project in standalone mode:
$ STANDALONE=1 make
```
-You may need to install some dependencies like SDL2, see the [ioq3
-documentation](http://wiki.ioquake3.org/Building_ioquake3).
+You may need to install some dependencies like [SDL2]
+(https://wiki.libsdl.org/SDL2/Installation), see the [ioq3 documentation]
+(https://ioquake3.org/help/building-ioquake3/building-ioquake3-on-linux/).
The ioq3 project only supplies the game engine. To play Quake III Arena,
you need the original game files and a valid key. Various open source
@@ -66,7 +67,7 @@ $ unzip -j openarena-0.8.8.zip 'openarena-0.8.8/baseoa/*' -d ./baseoa
```
Make sure you have a local Ouroboros layer running in your system (see
-[this tutorial](/tutorial-1/)).
+[this tutorial](/docs/tutorials/tutorial-1/)).
To test the game, start a server (replace <arch> with the correct
architecture extension for your machine, eg x86_64):