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diff --git a/content/en/blog/20211229-flow-vs-connection.md b/content/en/blog/20211229-flow-vs-connection.md new file mode 100644 index 0000000..89b246b --- /dev/null +++ b/content/en/blog/20211229-flow-vs-connection.md @@ -0,0 +1,289 @@ +--- +date: 2021-12-29 +title: "Behaviour of Ouroboros flows vs UDP sockets and TCP connections/sockets" +linkTitle: "Flows vs connections/sockets" +author: Dimitri Staessens +--- + +A couple of days ago, I received a very good question from someone who +was playing around around with Ouroboros/O7s. He started from the +[_oecho_](https://ouroboros.rocks/cgit/ouroboros/tree/src/tools/oecho/oecho.c#n94) tool. + +_oecho_ is a very simple application. It establishes what we call a +"raw" flow. Raw flows have no fancy features, they are the best-effort +class of packet transport (a bit like UDP). Raw flows do not have an +Flow-and-retransmission control protocol (FRCP) machine. This person +changed oecho to use a _reliable_ flow, and slightly modified it, ran +into some unexpected behaviour,and then asked: **is it possible to +detect a half-closed connection?** Yes, it is, but it's not +implemented (yet). But I think it's worth answering this in a fair bit +of detail, as it highlights some differences between O7s flows and +(TCP) connections. + +A bit of knowledge on the core protocols in Ouroboros is needed, and +can be found [here](/docs/concepts/protocols/) and the flow allocator +[here](/docs/concepts/fa/). If you haven't read these in while, it +will be useful to first read them to make the most out of this post. + +## The oecho application + +The oecho server is waiting for a client to request a flow, reads the +message from the client, sends it back, and deallocates the flow. + +The client will allocate a _raw_ flow, the QoS parameter for the flow +is _NULL_. Then it will write a message, read the response and also +deallocate the flow. + +In a schematic, the communication for this simple application looks +like this[^1]: + +{{<figure width="90%" src="/blog/20211229-oecho-1.png">}} + +All the API calls used are inherently _blocking_ calls. They wait for +some event to happen and do not always return immediately. + +First, the client will allocate a flow to the server. The server's +_flow\_accept()_ call will return when it receives the request, the +client's _flow\_alloc()_ call will return when the response message is +received from the server. This exchange agrees on the Endpoint IDs and +possibly the flow characteristics (QoS) that the application will +use. For a raw flow, this will only set the Endpoint IDs that will be +used in the DT protocol[^2]. On the server side, the _flow\_accept()_ +returns, and the server calls _flow\_read()_. While the _flow\_read()_ +is still waiting on the server side, the flow allocation response is +underway to the client. The reception of the allocation response +causes the _flow\_alloc()_ call on the client side to return and the +(raw) flow is established[^3]. + +Now the client writes a packet, the server reads it and sends it +back. Immediately after sending that packet, the server _deallocates_ +the flow. The response, containing a copy of the client message, is +still on its way to the client. After the client receives it, it also +deallocates the flow. Flow deallocation destroys the state associated +with the flow and will release the EIDs for reuse. In this case of +raw, unreliable flows, _flow\_dealloc()_ will return almost +immediately. + +## Flows vs connections + +The most important thing to notice from the diagram for _oecho_, is +that flow deallocation _does not send any messages_! Suppose that the +server would send a message to destroy the flow immediately after it +sends the response. What if that message to destroy the flow arrives +_before_ the response? When do we destroy the state associated with +the flow? Flows are not connections. Raw flows like the one used in +oecho behave like UDP. No guarantees. Now, let's have a look at +_reliable_ flows, which behave more like TCP. + +## A modification to oecho with reliable flows + +{{<figure width="90%" src="/blog/20211229-oecho-2.png">}} + +To use a reliable flow, we call a _flow\_alloc()_ from the client with +a different QoS spec (qos_data). The flow allocation works exactly as +before. The flow allocation request now contains a data QoS request +instead of a raw QoS request. Upon reception of this request, the +server will create a protocol machine for FRCP, the protocol in O7s +that is in charge of delivering packets reliably, in-order and without +duplicates. FRCP also performs flow control to avoid sending more +packets than the server can process. When the flow allocation arrives +at the client, it will also create an FRCP protocol instance. When +these FRCP instances are created, they are in an initial state where +the Delta-t timers are _timed out_. This is the state that allows +starting a new _run_. I will not explain every detail of FRCP here, +these are explained in the +[protocols](/docs/concepts/protocols/#flow-and-retransmission-control-protocol-frcp) +section. + +Now, the client sends its first packet, with a randomly chosen +sequence number (100) and the Data Run Flag (DRF) enabled. The meaning +of the DRF is that there were no _previously unacknowledged_ packets +in the currently tracked packet sequence, and it allows to avoid a +3-way handshake. + +When that packet with sequence number 100 arrives in the FRCP protocol +machine at the server, it will detect that DRF is set to 1, and that +it is in an initial state where all timers are timed out. It will +start accepting packets for this new run starting with sequence number +100. The server almost immediately sends a response packet back. It +has no active sending run, so a random sequence number is chosen (300) +and the DRF is set to 1. This packet will contain an acknowledgment +for the received packet. FRCP acknowledgements contain the lowest +acceptable packet number (so 101). After sending the packet, the +server calls _dealloc()_, which will block on FRCP still having +unacknowledged packets. + +Now the client gets the return packet, it has no active incoming run, +the receiver connection is set to initial timed out state, and like +the server, it will see that the DRF is set to 1, and accept this new +incoming run starting from sequence number 300. The client has no data +packets anymore, so the deallocation will send a _bare_ +acknowledgement for 301 and exit. At the server side, the +_flow\_dealloc()_ call will exit after it receives the +acknowledgement. Not drawn in the figure, is that the flow identifiers +(EIDs) will only time out internally after a full Delta-t timeout. TCP +does something similar and will not reused closed connection state for +2 * Maximum Segment Lifetime (MSL). + +## Unexpected behaviour + +{{<figure width="90%" src="/blog/20211229-oecho-3.png">}} + +While playing around with the prototype, a modification was made to +oecho as above: another _flow_read()_ was added to the client. As you +can see from the diagram, there will never be a packet sent, and, if +no timeout is set on the read() operation, after the server has +deallocated the flow (and re-entered the loop to accept a new flow), +the client will remain in limbo, forever stuck on the +_flow\_read()_. And so, I got the following question: + +``` +I would have expected the second call to abort with an error +code. However, the client gets stuck while the server is waiting for a +new request. Is this expected? If so, is it possible to detect a +half-closed connection? +``` + +## A _"half-closed connection"_ + +So, first things first: the observation is correct, and that second +call should (and soon will) exit on an error, as the flow is now valid +anymore. Now it will only exit if there was an error in the FRCP +connection (packet retransmission fails to receive an acknowledgment +within a certain timeout). It should also exit on a remotely +deallocated flow. But how will Ouroboros detect it? + +Now, a "half closed connection" comes from TCP. TCP afficionados will +probably think that I need to add something to FRCP, like +[FIN](https://www.googlecloudcommunity.com/gc/Cloud-Product-Articles/TCP-states-explained/ta-p/78462) +at the end of TCP to signal the end of a flow[^4]: + +``` +TCP A TCP B + + 1. ESTABLISHED ESTABLISHED + + 2. (Close) + FIN-WAIT-1 --> <SEQ=100><ACK=300><CTL=FIN,ACK> --> CLOSE-WAIT + + 3. FIN-WAIT-2 <-- <SEQ=300><ACK=101><CTL=ACK> <-- CLOSE-WAIT + + 4. (Close) + TIME-WAIT <-- <SEQ=300><ACK=101><CTL=FIN,ACK> <-- LAST-ACK + + 5. TIME-WAIT --> <SEQ=101><ACK=301><CTL=ACK> --< CLOSED + + 6. (2 MSL) CLOSED +``` + +While FRCP performs functions that are present in TCP, not everything +is so readily transferable. Purely from a design perspective, it's +just not FRCPs job to keep a flow alive or detect if the flow is +alive. It's job is to deliver packets reliably, or and all it needs to +do that job is present. But would adding FINs work? + +Well, the server can crash just before the dealloc() call, leaving it +in the current situation (the client won't receive FINs). To resolve +it, it would also need a keepalive mechanism. Yes, TCP also has a +keepalive mechanism. And would adding that solve it? Not to my +satisfaction. Because, Ouroboros flows are not connections, they don't +always have an end-to-end protocol (FRCP) running[^5]. So if we add +FIN and keepalive to FRCP, we would still need to add something +_similar_ for flows that don't have FRCP. We would need to duplicate +the keepalive functionality somewhere else. The main objective of O7s +is to avoid functional duplication. So, can we kill all the birds with +one stone? Detect flows that are down? Sure we can! + +## Flow liveness monitoring + +But we need to take a birds eye view of the flow first. + +On the server side, the allocated flow has a flow endpoint with +internal Flow ID (FID 16), to which the oecho server writes using its +flow descriptor, fd=71. On the client side, the client reads/writes +from its fd=68, which behind the scenes is linking to the flow +endpoint with ID 9. On the network side, the flow allocator in the +IPCPs also reads and writes from these endpoints to transfer packets +along the network. So, the flow endpoint marks the boundary between +the "network". + +{{<figure width="80%" src="/blog/20211229-oecho-4.png">}} + +This is drawn in the figure above. I'll repeat it because it is +important: the datastructure associated with a flow at the endpoints +is this "flow endpoint". It forms the bridge between the application +and the network layer. The role of the IRMd is to manage these +endpoints and the associated datastructures. + +Flow deallocation is a two step process: both the IPCP and the +application have a _dealloc()_ call. The endpoint is only destroyed if +_both_ the application process and the IPCP signal they are done with +it. So a _flow\_dealloc()_ from the application will kill only its use +with the endpoint. This allows the IRMd to keep it alive until it +sends an OK to the IPCP to also deallocate the flow and signal it is +done with it. Usually, if all goes well, the application will +deallocate the flow first. + +The IRMd also monitors all O7s processes. If it detects an application +crashing, or an IPCP crashing, it will automatically perform that +applications' half of the flow deallocation, but not the complete +deallocation. If an IPCP crashes, applications still hold the FRCP +state and can recover the connection over a different flow[^6]. + +So, now it should be clear that the liveness of a flow has to be +detected in the flow allocator of the IPCPs, not in the application +(again, reminder: FRCP state is maintained inside the application). +The IPCP will detect that its flow has been deallocated locally +(either intentionally or because of a crash).It's paramount to do it +here, because of the recursive nature of the network. Flows are +everywhere, also between "router machines"! Routers usually restrict +themselves to raw flows. No retransmissions, no flow control, no fuss, +that's all too expensive to perform at high rates. But they need to be +able to detect links going down. In IP networks, the OSPF protocol may +use something like Bi-directional Forwarding Detection (BFD) to detect +failed adjacencies. And then applications may use TCP keepalive and +FIN. Or HTTP keepalive. All unneeded functional duplication, symptoms +of a messy architecture, at least in my book. In Ouroboros, this flow +liveness check is implemented once, in the flow allocator. It is the +only place in the Ouroboros system where liveness checks are +needed. Clean. Shipshape. Nice and tidy. Spick and span. We call it +Flow Liveness Monitoring (FLM). + +If I recall correctly, we implemented an FLM in the RINA/IRATI flow +allocator years ago when we were working on PRISTINE and were trying +to get loop-free alternate (LFA) routes working. This needed to detect +flows going down. In Ouroboros it is not implemented yet. Maybe I'll +add it in the near future. Time is in short supply, the items on my +todo list are not. + +Probably long enough for a blog post. Have yourselves a wonderful new +year, and above all, stay curious! + +Dimitri + +[^1]: We are omiting the role of the Ouroboros daemons (IPCPd's and + IRMd) for now. There would be a name resolution step for "oecho" + to an address in the IPCPds. Also, the IRMd at the server side + brokers the flow allocation request to a valid oecho server. If + the server is not running when the flow allocation request + arrives at the IRMd, O7s can also start the oecho server + application _in response_ to a flow allocation request. But + going into those details are not needed for this discussion. We + focus solely on the application perspective here. + +[^2]: Flow allocation has no direct analogue in TCP or UDP, where the + protocol to be used and the destination port are known in + advance. In any case, flow allocation should not be confused + with a TCP 3-way handshake. + +[^3]: I will probably do another post on how flow allocation deals + with lost messages, as it is also an interesting subject. + +[^4]: Or even more bluntly tell me to "just use TCP instead of FRCP". + +[^5]: A UDP server that has clients exit or crash is also left to its + own devices to clean up the state associated with that UDP + socket. + +[^6]: This has not been implemented yet, and should make for a nice + demo.
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