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/*
* RINA naming related utilities
*
* Sander Vrijders <sander.vrijders@intec.ugent.be>
* Francesco Salvestrini <f.salvestrini@nextworks.it>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef INSTANCE_NAME_H
#define INSTANCE_NAME_H
#include <stdint.h>
#include <unistd.h>
#include <stdbool.h>
typedef struct {
char * name;
uint16_t id;
} instance_name_t;
/*
* Allocates a new name, returning the allocated object.
* In case of an error, a NULL is returned.
*/
instance_name_t * instance_name_create();
/*
* Initializes a previously dynamically allocated name (i.e. name_create())
* or a statically one (e.g. declared into a struct not as a pointer).
* Returns the passed object pointer in case everything is ok, a NULL
* otherwise.
*
* A call to name_destroy() is allowed in case of error, in order to
* release the associated resources.
*
* It is allowed to call name_init() over an already initialized object
*/
instance_name_t * instance_name_init_from(instance_name_t * dst,
const char * name,
uint16_t api_id);
/* Takes ownership of the passed parameters */
instance_name_t * instance_name_init_with(instance_name_t * dst,
char * name,
uint16_t id);
/*
* Finalize a name object, releasing all the embedded resources (without
* releasing the object itself). After name_fini() execution the passed
* object will be in the same states as at the end of name_init().
*/
void instance_name_fini(instance_name_t * dst);
/* Releases all the associated resources bound to a name object */
void instance_name_destroy(instance_name_t * ptr);
/* Duplicates a name object, returning the pointer to the new object */
instance_name_t * instance_name_dup(const instance_name_t * src);
/*
* Copies the source object contents into the destination object, both must
* be previously allocated
*/
int instance_name_cpy(instance_name_t * dst,
const instance_name_t * src);
int instance_name_cmp(const instance_name_t * a,
const instance_name_t * b);
bool instance_name_is_valid(const instance_name_t * n);
/* Returns a name as a (newly allocated) string */
char * instance_name_to_string(const instance_name_t * n);
/* Inverse of name_tostring() */
instance_name_t * string_to_instance_name(const char * s);
#endif /* INSTANCE_NAME_H */
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